![]() Outside of the dungeons, you will be able to spend your hard-earned gems on various permanent upgrades and relics that will help to make future voyages a little easier. Some of these upgrades can be invaluable, such as being able to revive once instead of succumbing to death, or gaining poison damage for attacks. ![]() The greater the chain, the greater the payout. You can acquire upgrades and special abilities to use in that particular run. ![]() For example, Beetos have two health and deal one damage, while Boneclangs have three health and deal two damage.Įach time an enemy - or group of enemies - is destroyed, you will gain gems which can be spent in-game at various merchants you may come across. Each time you attack something, it will deal damage back, requiring you to, once more, think about your following moves. Shovel Knight Pocket Dungeon will require quick thinking and skill in order to get far, which isn’t going to be easy.Įnemies can build up quickly if you’re not careful.Įvery enemy and object you come across in the dungeon has different levels of health and deals different amounts of damage to you. Similar to the likes of Grindstone, matching more than one of the same enemy will defeat them all to cause a chain reaction, which is super helpful when there’s a lot of enemies on the grid. Only when you have unlocked the specified number of chests will the exit door appear, and you’ll also need to unlock that. The main aim here is to unlock a number of chests using keys you find in the dungeon. The game lays on a lot of pressure and this can cause you to make some silly mistakes early on, but this pressure also allows the game to build and sustain momentum and, in return, you will keep coming back for more. So standing still isn’t going to give you any time to think about your next move. Rather than being strictly turn-based, Pocket Dungeon’s enemy movement acts on a timer, as well as reacting each time you make a move yourself. Practically speaking, it’s going to be a little more complicated than that, since simply moving into an enemy or object will cause damage to both, but more on that later. You’ll be moving around an 8×8 grid, clearing out enemies and anything else in your path. Shovel Knight Pocket Dungeon is a puzzle/dungeon crawler, with added rogue-lite mechanics, which sees players taking control of Shovel Knight and other returning characters. Yacht Club Games has opted for a spin-off to the series with Shovel Knight Pocket Dungeon, instead of the sequel that many have been asking for. Shovel Knight has made its return to the Nintendo Switch, but not in the way that we already know and love.
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